Me

My name is Javier Edo Meseguer, since I was 6 I have spent my days in front of a computer.

Started off painting some cool batman logos and (and other stuff, but mostly batman logos) in win3.11’s Paintbrush, holding some very early mouse with my two tiny hands, then I moved on and started creating some animations with some kids 2D software, until a friend introduced me to DIV Games Studio and I got into game development.

Game development remained as my major interest, I attempted to create some beat em’ up kind of games and some very abstract sports games I made up with my friends as well as a really cheap Metal Gear Solid clonic made with primitives, but when I started trying to make graphics for the latter, I realized that I wanted to work as an artist instead.

Somewhere along the way I managed to find some common ground programming, not games, but pipeline tools and various other things in a VFX house.

At home, I really enjoy sketching out cool characters and modeling them after, I love sculpting and I am totally obsessed with watching movies and TV Series… (yep, I watch nearly everything that comes out!).

Oh, yeah I almost forgot, please feel free to stalk me here: @javiedo

 

 

 

 

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Javier Edo Meseguer

CG Artist

Highlights:

Extremely quick learner.

Great problem-solver, good eye for the finest detail, team player.

Self-taught CG Artist always looking for learning as much as possible.

Really enthusiastic, curious, creative, fun.

Skills:

Modeling, Programming.

Software Knowledge:

3dsmax, Maya, modo, ZBrush, Mudbox, mari, Bodypaint, Photoshop, VRay, MentalRay, Combustion, Shake.

Programming / Scripting Languages / APIs:

C/C++, Python, Assembler, OpenGL, MAXScript, MEL, Maya API, ActionScript, HTML, PHP, MySQL, boost::python…

Hobbies & Interests:

Sculpting, Drawing, Films, FilmMaking, Painting, Animation, Design, Webdesign, Surf, Skate, Snowboard, Music, Photography, Soccer, Blogging…

Languages:

Catala(native), Spanish(native), English(fluent)